Artist
Victoria Anderson
Modeler, Animator, and Technical Artist
Experience -
DGM Nanotech, Utah Valley University -
Technical Artist
November 2021 - Present
Technical Artist and co-maintained VR lab simulation for the university's Nanotech Department.
- Reworking VR scenes from Unity to Unreal Engine
- Responsible for testing, milestone management, communication between fields, aesthetics, scene building, modeling, texturing, lighting.
Bath and Body Works, University Mall Orem -
Sales Associate
August 2018 - May 2021
Sale associate and shipment manager
- Handled and processed shipment, stock room, and stock on sales floor. Kept shelves and tables stocked and organized.
- Processed cash transactions and helped with costumer communications and problems.
Education -
Utah Valley University, Orem UT - Associate Degree; Bachelor of Science Degree
January 2018 - May 2022
Majored and graduated in Animation and Game Development
Providence Hall High School, Herriman UT - Highschool Diploma
September 2015 - January 2018
Skills
- Technical Artist
- 3D modeling
- Maya
- ZBrush
- Blender
- Texturing
- Substance Painter
- Unity
- Unreal
- Oculus / Index
- GitHub
- Perforce (p4v)
- 2D/3D animation
- 2D/3D artist
- Color Scheme
- Level headed
- Manager
- Leadership
- Communications
- Organization