top of page

Victoria Anderson
 

Modeler, Animator, and Technical Artist

Experience -
 

DGM Nanotech, Utah Valley University -

Technical Artist

November 2021 - Present

          Technical Artist and co-maintained VR lab simulation for the university's Nanotech Department.
                 - Reworking VR scenes from Unity to Unreal Engine

                 - Responsible for testing, milestone management, communication between fields, aesthetics, scene building, modeling, texturing, lighting.

Bath and Body Works, University Mall Orem -

Sales Associate

August 2018 - May 2021


          Sale associate and shipment manager
                 - Handled and processed shipment, stock room, and stock on sales floor. Kept shelves and tables stocked and organized.

                 - Processed cash transactions and helped with costumer communications and problems. 

Education -


Utah Valley University, Orem UT - Associate Degree; Bachelor of Science Degree

January 2018 - May 2022

         Majored and graduated in Animation and Game Development
             

Providence Hall High School,  Herriman UT - Highschool Diploma

 

 

September 2015 - January 2018

Skills

- Technical Artist

- 3D modeling

        - Maya

        - ZBrush

        - Blender

 - Texturing

        - Substance Painter

 - Unity

 - Unreal

 - Oculus / Index

 - GitHub

 - Perforce (p4v)

 - 2D/3D animation

 - 2D/3D artist

 - Color Scheme

 - Level headed

 - Manager

 - Leadership

 - Communications

 - Organization

bottom of page